< last updated : 09.16.01 @ 20:58:30 >
< next scheduled league games :: Spring 2002 >
< have a great off-season! >


Welcome to the newly created webspace set up to document
the Chicago Design League's 2001 Softball Season.

This mini-site is set up as one long page where you can use
the following links to jump to the information you desire...


For the Design League Leaderboard Click Here.

For the 2001 Regular Season Schedule Click Here.

To View the 2001 Design League Tournament Results Click Here.

For a Grant Park Diamond Diagram Click Here.

To Contact Team Captains Click Here.

For the Design League Rules Click Here.

To Contact the Maintenance Crew for this Page Click Here.

2001 Chicago Design League Regular Season Standings

< stats are up to date thru :: 08.30.01 >
< the leaderboard is stacked first by record, then alphabetically >
Seed
Team Won Lost Tie .PCT
1 Reservoir Dogz   10 1   .909
2 GHK 9 2   .818
3 VOA 9 2   .818
4 Space 7 4   .636
5 Clune 6 5   .545
6 LR Development 5 5 1 .500
7 SCB 5 6   .455
8   Thornton 5 6   .455
9   Environments Group 3 8   .273
10   OWP&P 2 8 1 .200
11   Murphy Jahn 2 9   .182
12 Pepper   2 9   .182
2001 Chicago Design League Tournament Standings

Stats represent play on the day :: 09.15.01
1st & 2nd Place are the result of the Championship Game.
3rd thru 8th place are the result of first record, and then Runs Scored Against.
Place
Team Won Lost Runs Against
1 VOA 3 1 25
2 Space 3 1 23
3 Power/CRSS 2 1 9
4 Murphy Jahn 2 1 24
5 OWP&P 2 1 32
6 Reservoir Dogz 1 2 19
7 Perkins & Will 0 3 22
8   GHK 0 3 25
• If a teams name is underlined, click to link to their website. To add your teams site... Click Here.

< Back To Top >
2001 Chicago Design League Summer Schedule

| 05.24.01 | 05.31.01 |
| 06.07.01 | 06.14.01 | 06.21.01 | 06.28.01 |
| 07.05.01 | 07.12.01 | 07.19.01 | 07.26.01 |
| 08.02.01 | 08.09.01 | 08.16.01| 08.23.01 | 08.30.01 |
| 2001 DL Tournament - 09.15.01 |


< The HOME team is always on the left >

< Link Here to a Diagram of the Diamonds
>



Thursday, May 24th, 2001 - Week 1 (postponed due to rain)

Thornton vs. Murphy Jahn | Diamond 1 @ 6:00
Space vs. Environments Group | Diamond 2 @ 6:00
OWP&P vs. Clune | Diamond 3 @ 6:00
GHK vs. Pepper | Diamond 4 @ 6:00
LR Development vs. Reservoir Dogz | Diamond 2 @ 7:15
SCB vs. VOA | Diamond 4 @ 7:15

Thursday, May 31st, 2001 - Week 2 (postponed due to rain)

Reservoir Dogz vs. Space | Diamond 1 @ 6:00
Pepper vs. SCB | Diamond 2 @ 6:00
Murphy Jahn vs. LR Development | Diamond 3 @ 6:00
VOA vs. OWP&P | Diamond 4 @ 6:30
Clune vs. Thornton | Diamond 3 @ 7:15
Environments Group vs. GHK | Diamond 1 @ 7:15

Thursday, June 7th, 2001 - Week 3

Thornton 12 vs. VOA 15 | Diamond 1 @ 6:00
Environments Group 5 vs. Reservoir Dogz 21 | Diamond 2 @ 6:00
LR Development 1 vs. Clune 0 (forfeit) | Diamond 3 @ 6:00
SCB 10 vs. GHK 29 | Diamond 4 @ 6:00
OWP&P 1 vs. Pepper 0 (forfeit) | Diamond 2 @ 7:15
Space 17 vs. Murphy Jahn 3 | Diamond 4 @ 7:15

Thursday, June 14th, 2001 - Week 4

GHK 19 vs. OWP&P 1 | Diamond 1 @ 6:00
Pepper 0 (forfeit) vs. Thornton 1 | Diamond 2 @ 6:00
Environments Group 11 vs. SCB 13 | Diamond 3 @ 6:00
Clune 3 vs. Space 7 | Diamond 4 @ 6:00
VOA 12 vs. LR Development 7 | Diamond 3 @ 7:15
Murphy Jahn 0 vs. Reservoir Dogz 14 | Diamond 1 @ 7:15

Thursday, June 21st, 2001 - Week 5 (postponed due to rain)

Murphy Jahn vs. Environments Group | Diamond 1 @ 6:00
Reservoir Dogz vs. Clune | Diamond 2 @ 6:00
Space vs. VOA | Diamond 3 @ 6:00
LR Development vs. Pepper | Diamond 4 @ 6:00
Thornton vs. GHK | Diamond 2 @ 7:15
OWP&P vs. SCB | Diamond 4 @ 7:15

Thursday, June 28th, 2001 - Week 6

Environments Group 9 vs. OWP&P 8 | Diamond 1 @ 6:00
VOA 5 vs. Reservoir Dogz 11 | Diamond 2 @ 6:00
SCB 9 vs. Thornton 10 | Diamond 3 @ 6:00
Clune 5 vs. Murphy Jahn 13 | Diamond 4 @ 6:00
Pepper 5 vs. Space 6 | Diamond 3 @ 7:15
GHK 17 vs. LR Development 11 | Diamond 1 @ 7:15

Thursday, July 5th, 2001

< ByeWeek - Taste of Chicago >


< Return to Top of Schedule >


Thursday, July 12th, 2001 - Week 7

Space 9 vs. GHK 10 | Diamond 1 @ 6:00
Thornton 23 vs. OWP&P 1 | Diamond 2 @ 6:00
Murphy Jahn 3 vs. VOA 10 | Diamond 3 @ 6:00
LR Development 10 vs. SCB 7 | Diamond 4 @ 6:00
Clune 1 vs. Environments Group 13 | Diamond 2 @ 7:15
Reservoir Dogz 8 vs. Pepper 7 | Diamond 4 @ 7:15

< Makeup Games >

Thornton 19 vs. Murphy Jahn 10 | Diamond 1 @ 7:15
SCB 6 vs. VOA 7 | Diamond 3 @ 7:15

Thursday, July 19th, 2001 - Week 8

OWP&P 6 vs. LR Development 6 (tie) | Diamond 1 @ 6:00
GHK 5 vs. Reservoir Dogz 6 (10 innings) | Diamond 2 @ 6:00
Pepper 1 vs. Murphy Jahn 0 (forfeit) | Diamond 3 @ 6:00
VOA 1 vs. Clune 2 | Diamond 4 @ 6:00
SCB 1 vs. Space 0 (forfeit) | Diamond 3 @ 7:15
Thornton 1 vs. Environments Group 0 (forfeit) | Diamond 1 @ 7:15

< Makeup Games >

OWP&P 8 vs. Clune 9 | Diamond 2 @ 7:15
GHK 1 vs. Pepper 0 (forfeit) | Diamond 4 @ 7:15

Thursday, July 26th, 2001 - Week 9

Environments Group 0 (forfeit) vs. VOA 1 | Diamond 1 @ 6:00
Space 5 vs. OWP&P 2 | Diamond 2 @ 6:00
Reservoir Dogz 1 vs. SCB 0 (forfeit) | Diamond 3 @ 6:00
LR Development 19 vs. Thornton 2 | Diamond 4 @ 6:00
Murphy Jahn 8 vs. GHK 18 | Diamond 2 @ 7:15
Clune 1 vs. Pepper 0 (forfeit) | Diamond 4 @ 7:15

< Makeup Games >

Space 1 vs. Environments Group 0 (forfeit) | Diamond 1 @ 7:15
LR Development 5 vs. Reservoir Dogz 10 | Diamond 3 @ 7:15

Thursday, August 2nd, 2001 - Week 10 (cancelled due to rain)

GHK vs. Clune | Diamond 1 @ 6:00
Pepper vs. VOA | Diamond 2 @ 6:00
LR Development vs. Environments Group | Diamond 3 @ 6:00
SCB vs. Murphy Jahn | Diamond 4 @ 6:00
Thornton vs. Space | Diamond 3 @ 7:15
OWP&P vs. Reservoir Dogz | Diamond 1 @ 7:15

Thursday, August 9th, 2001

< League ByeWeek - Corporate Challenge >

Thursday, August 16th, 2001 - Week 11

Reservoir Dogz 1 vs. Thornton 0 (forfeit) | Diamond 1 @ 6:00
Space 16 vs. LR Development 6 | Diamond 2 @ 6:00
Environments Group 8 vs. Pepper 10 | Diamond 3 @ 6:00
Murphy Jahn 7 vs. OWP&P 17 | Diamond 4 @ 6:00
VOA 1 vs. GHK 0 (forfeit) | Diamond 2 @ 7:15
Clune 1 vs. SCB 0 (forfeit) | Diamond 4 @ 7:15

< Makeup Games >

Reservoir Dogz 5 vs. Space 3 | Diamond 1 @ 7:15
Murphy Jahn 6 vs. LR Development 10 | Diamond 3 @ 7:15

Thursday, August 23rd, 2001 - Week 12

GHK 7 vs. LR Development 1 | Diamond 1 @ 6:00
Pepper 0 (forfeit) vs. Space 1 | Diamond 2 @ 6:00
SCB 15 vs. Thornton 4 | Diamond 3 @ 6:00
Clune 16 vs. Murphy Jahn 9 | Diamond 4 @ 6:00
OWP&P 1 vs. Environments Group 12 | Diamond 3 @ 7:15
Reservoir Dogz 11 vs. VOA 15 | Diamond 1 @ 7:15

< Makeup Games >

Clune 5 vs. Thornton 3 | Diamond 2 @ 7:15
Pepper 0 (forfeit) vs. SCB 1 | Diamond 4 @ 7:15

< Pick-up Game >

OWP&P 4 vs. Space 3 | Diamond 2 @ 6:00

Thursday, August 30th, 2001 – Week 13

Murphy Jahn 1 vs. Environments Group 0 (forfeit) | Diamond 1 @ 6:00
OWP&P 3 vs. SCB 14 | Diamond 2 @ 6:00
Space 11 vs. VOA 12 | Diamond 3 @ 6:00
Thornton 0 (forfeit) vs. GHK 1 | Diamond 4 @ 6:00
LR Development 1 vs. Pepper 0 (forfeit) | Diamond 2 @ 7:15
Reservoir Dogz 1 vs. Clune 0 (forfeit) | Diamond 4 @ 7:15

< Makeup Games >


VOA 8 vs. OWP&P 2 | Diamond 1 @ 7:15
Environments Group 0 (forfeit) vs. GHK 1 | Diamond 3 @ 7:15

< 2001 Regular Season Concludes on 08.30.01 > 



< 2001 Regular Season Forfeits >

1. Pepper - 7
2. Environments Group - 5
3. Clune - 2
4 . SCB - 2
5. Thornton - 2
6. GHK - 1
7. Murphy Jahn - 1
8. Space - 1

9. LR Development - 0
10. OWP&P - 0
11. Reservoir Dogz - 0
12. VOA - 0


Total Possible Games = 72
Total Forfeited Games
= 21
 


< Return to Top of Schedule >

< Return to Top of Page >





< Rounds 1, 2 & 3 consisted of 2 divisions of 4 teams each, each
division yielding the team with either the 'best record' or with the 'least
runs scored against' to play each other for the championship. >


< Round One - 9:00 am >

Division 1 | Reservoir Dogz 0 vs. Power /CRSS 7 | Diamond 1
Division 1 | Perkins & Will 0 vs. Space 8 | Diamond 2
Division 2 | VOA 2 vs. Murphy Jahn 8 | Diamond 3
Division 2 | OWP&P 11 vs. GHK 10 | Diamond 4


< Round Two - 10:15 am >

Division 1 | Reservoir Dogz 11 vs. Perkins & Will 1 | Diamond 1
Division 1 | Power /CRSS 6 vs. Space 7 | Diamond 2
Division 2 | Murphy Jahn 8 vs. GHK 7 | Diamond 3
Division 2 | VOA 12 vs. OWP&P 9 | Diamond 4


< Round Three - 11:30 am >

Division 1 | Reservoir Dogz 10 vs. Space 11 | Diamond 1
Division 1 | Power /CRSS 3 vs. Perkins & Will 2 | Diamond 2
Division 2 | VOA 6 vs. GHK 4 | Diamond 3
Division 2 | Murphy Jahn 10 vs. OWP&P 15 | Diamond 4



< Division 1 Champ : Space >
< Division 2 Champ : VOA >


< Championship Game - 2:00 PM >


VOA 7 vs. Space 4 | Diamond 1


< 2001 Tournament Champion >

*VOA*



To View the
2001 Design League Tournament Final Standings

Click Here
.



< Return to Top of Schedule >

< Return to Top of Page >



Team Captains / Email Contacts / Daytime Phone

< Captains: Please submit your scores each friday morning by clicking here >

Clune
- Jennifer Catania - 312.609.3636 - Contact Here
GHK - Ben Zeiser - 312.578.5339 - Contact Here
Environments Group - Darrin Norbut - 312.644.5080 - Contact Here
Environments Group - Tyler Shryer - 312.644.5080 - Contact Here
LR Development - Amy Mayer - 312.274.3480 - Contact Here
Murphy Jahn - Scott Becker - 312.427.7300 - Contact Here
OWP&P - Hector Ocampo - 312.960.8069 - Contact Here
Pepper - Clay Edwards - 312.266.4700 - Contact Here
Reservoir Dogz - Tom Erdelac - 312.554.1400 - Contact Here
SCB - Erik Harris - 312.896.1168 - Contact Here
Space - Greg Enzweiler - 312.932.1651 - Contact Here
Thornton - Stacey Milch - 312.596.2000 - Contact Here
VOA - Katie McLean - 312.554.1400 - Contact Here




Maintenance Crew

This page is maintained by the Optiflux|MediaTribe

Please send all questions, comments or suggestions here.


< Return to Top of Page >





Grant Park - Upper Hutchinson Fields - Diamond Diagram






< Return to Top of Page >
 
Chicago Design League Rules

Co-Ed Guidelines

• Line-ups will consist of (10) players, (2) of which must be female. Substitutions in the batting line-up must be reflected in the field and vice versa. This is the strongly recommended preferred line-up in our co-ed league, however...

• With only (1) female your team may play with (9) players on the field (eliminating the Short Center position), taking an automatic-out at (1) slot in the batting order.

• Without any female's your team may still play with (8) players on the field, taking an automatic-out at (2) slots in the batting order. In this scenario, Short Center and the Catcher position are eliminated. The opposing team should supply a Catcher however plays at the plate should be covered by one of the 'short' teams infielders.

• Your team must clearly notify the opposing team each time the automatic-out is to be taken. If the automatic-out slot in the line-up occurs with (2) outs, the inning is over.


General League Rules

• Please have your entire team to the fields at least 15 minutes prior to your game time. This will ensure that games start on time. Every attempt should be made to get your game played in the hour and fifteen minutes allotted.


• A regulation game will last (7) innings. (1) extra-inning is allowed. Games tied after (8) innings will result in a tie. Within this rule, teams scheduled for the late game (7:15) should wait patiently, backed away from the field, in the event that the early game goes extra-innings.

• After 5 full innings, if one teams lead over their opponent is 12 runs or greater, the game will be called due to the 'slaughter-rule'.

• No 'bunts' or 'swinging-bunts'. A full swing is required in attempts at hitting the ball.

• All over-throws on the bases warrant (1) extra base. The ball is ruled dead and no play will follow.

• Balls that are kicked or otherwise knocked away during a play at a base are NOT considered over-throw
s, the ball remains live and runners may advance at their own risk.

• Runners on the base paths must avoid contact of any kind. A runner must slide to avoid a tag. Collisions are not allowed and the runner will be called out if a collision occurs. A runner called out in this manner does not cost the defensive team a 'close-call' as described below.

The defensive teams fielders must concede the base path to the runner, he/she must also avoid unnecessary contact.


'No Umpire' Conditions


• No strikeouts or foul outs. the Catcher of the defensive team must clearly and loudly call 'fair' or 'foul' on any plays down the lines. It is important that all team captains coach their Catchers on this duty (if necessary)
.

• 'Close-Calls' will alternate. In the event that a play ends in a dispute between the teams, a team may invoke a 'close-call' resolving the play in their favor. The next 'close-call' must go to the team losing the first dispute. A team may not claim (2) consecutive 'close-calls'.

Some teams are more prone to claiming 'close-calls' than others, please call a fair game...


Forfeit Rule


• Every attempt has been made within the rules to avoid forfeits. If your team must nonetheless forfeit for any reason, you must contact the opposing captain BY TELEPHONE no later than 3 PM on gameday.

This is among the most important rules as it prevents an entire team from a serious inconvenience. We ask that this rule be followed to the letter and without fail.
©2001 Optiflux|MediaTribe / Chicago Design League Softball